<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Pico Slash Devlog - itch.io</title><link>https://zanark.itch.io/pico-slash</link><description>A pixel-art auto-runner roguelite where the knight fights on his own — and every shrine is a slot machine.</description><item><guid>https://zanark.itch.io/pico-slash/devlog/1658665/pico-slash-030-the-machine-finally-pays-for-something</guid><title>Pico Slash 0.3.0 — the machine finally pays for something</title><link>https://zanark.itch.io/pico-slash/devlog/1658665/pico-slash-030-the-machine-finally-pays-for-something</link><pubDate>Thu, 10 Sep 2026 08:01:38 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Until now, Pico Slash had three good ideas that never spoke to each other. The slot machine spun. The gauges filled up and quietly made you stronger. The cards sat in your hand and cost nothing to pla...</p>]]></description></item><item><guid>https://zanark.itch.io/pico-slash/devlog/1653109/pico-slash-014-the-knight-went-shopping</guid><title>Pico Slash 0.1.4 — the knight went shopping</title><link>https://zanark.itch.io/pico-slash/devlog/1653109/pico-slash-014-the-knight-went-shopping</link><pubDate>Sat, 05 Sep 2026 09:41:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Two versions in one since 0.1.2, because we did a lot of tinkering under the hood and it was time to show you. Here&#039;s what changed, no detours. The screen grew We go from 320 × 180 to 480 × 270. Not...</p>]]></description></item></channel></rss>