
Calamity Runner - Demo
You're not the hero. You're the calamity.
A pixel-art knight sprints through a haunted 3D forest and never stops. You pick the lane, you tap the skills, and you build an ENGINE: artifacts that trigger each other until the whole screen goes off like fireworks. Somewhere behind you, a goblin had a dentist appointment at 4 p.m.
**Swipe. Tap. Chain-react.**
- **Auto-runner on 3 lanes** — widening to **5 lanes** in open sections. Swipe to dodge, tap your skills when the moment is right. One hand, portrait, short runs.
- **Build an engine, not a deck** — every artifact has a trigger and an effect. An explosion lights a fuse, the fuse sets off a barrel, the barrel feeds another explosion... Stack them and watch the chain reaction.
- **A merchant who knows what you want** — synergy badges show which artifacts feed each other. Buy two of the same and **fuse them into a ★★ version**.
- **Epic multi-phase bosses** — each one changes the arena as the fight goes on.
- **Die, spend, go further** — every run pays out souls. Spend them in **the Ossuary** to unlock new archetypes, new worlds and permanent upgrades, then run again.
| Published | 3 days ago |
| Status | Prototype |
| Platforms | HTML5, Android |
| Author | Zanark |
| Made with | Godot |
| Tags | android, Auto Battler, Boss battle, Dark Humor, engine-builder, mobile, Pixel Art, Roguelite, Runner, Singleplayer |





